Topic: Nuncabola
Nuncabola
As avid readers of this forum may know, the lockstep graphics never worked for me. That's why I was disappointed to see 1.5 released with the "very apparent and quite disturbing" judder left unfixed. This, among other reasons, motivated me to finally start my own, personal version of Neverball. The result is a Java application I've called Nuncabola, and I'm sharing it here with anyone who is interested.
In order to enable productive work, I decided to redesign the entire code structure. Internally, this is a complete rewrite. Externally, Nuncabola is still rather faithful to Neverball in terms of design and features. However, a number of changes have already been made, and more may be introduced as development continues. For details, see the posts below.
System requirements:
Windows, Linux or Mac OS X
Java Runtime Environment 5 or higher (6 or higher recommended)
(My recent testing was done on a 32-bit Windows XP system with Oracle's JRE 6 Update 30.)
Downloads:
nuncabola-0.125.zip (binaries and game data, 53.4MB)
nuncabola-0.125-src.zip (source code, 437KB)
Instructions:
Windows:
Unzip the downloaded archive file into a folder of your choice. On a properly configured system, you should then be able to start the game by double-clicking nuncabola.jar. Also provided is a batch file (nuncabola.bat) that sets some JVM options I got good results with. Preferably use the batch file.
Compatibility:
Replays made with Nuncabola are fully compatible with Neverball 1.5.x and the Nevertable. Likewise, you can use Nuncabola to play back replays produced by Neverball.
Comments and bug reports are welcome.
Last edited by Elviz (2012-01-22 05:55:35)





But I don't test more than playing a few levels.

ROFL - Game & Watch 